TOCASA (Trade-offs in communal areas in South Africa)

The overall aim of this project is to evaluate trade-offs between novel range management practices (intensified planned grazing, corralling and removal of woody plants).


True - TRansition paths to sUstainable legume based systems in Europe

True project aims to identify the best routes, or “transition paths” to increase sustainable legume cultivation and consumption across Europe.


Dancing Bodies in Coventry

Dancing Bodies in Coventry is a Coventry City of Culture 2021 funded project that is being led by researchers from Coventry University’s Centre for Dance Research (C-DaRE). 


Transition state analysis to guide drug discovery

Professor Mark Wheatley and collaborators from Aston University, Dr John Simms and Professor David Poyner, have been awarded a grant of £177,497 from the BBSRC Follow-on Fund to develop new technology that will potentially revolutionise the drug discovery process.


Clinical Academic Research Development (CARD)

The main focus of CARD is to support allied health professionals working in the NHS undertake translational research, particularly in the field of nursing.


Investigating GPCR:RAMP interactions using nanobodies

Professor Mark Wheatley and collaborators have been awarded a grant from the BBSRC to investigate the G-protein-coupled receptor (GPCR) family of proteins.


Researching Farmer Perspectives on the Impact of a Potential Increase in Nitrate Vulnerable Zones in Wales

This research aims to assess the impact of this policy change on farmers through environmental, technical and economic perspectives.


Exploring Understanding of Sexual Consent Amongst Young People

The overall aim of this research was to explore young people’s views on sexual consent, investigating how contexts affect the understanding and ability to consent, and beginning to explore the influence of social differences on attitudes towards consent.


Emotion processing and intervention in Autism Spectrum Conditions

This project aims to develop new innovative methods to explore how those with autism process emotions in realistic social situations, as well as new evidence based interventions to improve emotion processing skills in people with autism.


Essential features of serious games design: A critical review and game pedagogic planner

This study aims to provide guidance on design of serious games that reflects the principles underpinning learning design. 


Siobhan Davies RePlay

Professor Sarah Whatley's project aims to create an accessible digital archive of Siobhan Davies Dance which is freely available.


RIPPLE: Respiratory Innovation Promoting a Positive Life Experience

The RIPPLE project applied an asset-based community development approach to improve wellbeing and reduce the high levels of anxiety and social isolation observed in individuals with severe Chronic Obstructive Pulmonary Disease (COPD) in Coventry.


The forgotten half million: new measures to assess mental health outcomes in adults with autism

Developing new measures to enable service providers to assess depression and suicidality in adults with autism, and establish national prevalence of these in the UK to inform policy.


MASELTOV - Mobile Assistance for the Social Inclusion and Empowerment of Immigrants with Persuasive Learning Technologies and Social Network Services

MASELTOV - Mobile Assistance for the Social Inclusion and Empowerment of Immigrants with Persuasive Learning Technologies and Social Network Services.


PEGASO: Personalised Guidance Services for Optimising Lifestyle in Teenagers

Challenging teenagers in their own fields and areas of interest, PEGASO aims at promoting a sustainable change towards healthy lifestyles, with a holistic and multidisciplinary approach.


Novel Swarm Intelligence Algorithms: Application to Bioinformatics and System Biology

Promoting the development of the field of computational intelligence and applications in the UK, in particular, swarm intelligence and evolutionary computation.


MAGELLAN - A Multimodal Authoring and Gaming Environment for Location based collaborative Adventures

MAGELLAN - A Multimodal Authoring and Gaming Environment for Location based collaborative Adventures.


Niche Vehicle Network (Light Niche)

Aligning the scope of the competition by delivering weight reduction in the powertrain systems of road-going niche vehicles.  


Young People and Smoking Project

The purpose of this study is to collect questionnaire data and conduct focus groups with young people in Warwickshire to better understand their views and beliefs regarding smoking, stop smoking services and e-cigarettes.


Young Carers Project

This project aims to develop and evaluate an evidence-based online intervention for young carers in Warwickshire.