A Community-Centred Educational Model for developing Social Resilience (ACES): Playfulness towards an inclusive, safe and resilient society

In the ACES project, we are investigating the impact of transformative education through playful approaches and experiences towards developing social resilience, targeting young people in Malaysia, Vietnam, and Indonesia.


Edigilit (Improving digital literacy of tertiary students)

Digital literacy which is considered as life skill in the digital age by UNESCO’s Information for All Programme (IFAP).


ViRAL - Virtual Reality Archive Learning

The aim of the ViRAL project is to upskill less advantaged community groups through engagement with local cultural heritage and the use of archives.


Xtended Reality Leadership for Xtraordinary Leaders

XRL aims to promote innovative methods and pedagogies that blend the use of Virtual Reality (VR), Augmented Reality (AR) and face-to-face collaboration to create innovative workshops, training programmes and self-assessment for future leaders.